Arduino Programming
1. Input devices: Interface a potentiometer analog input to maker UNO board and measure/show its signal in serial monitor Arduino IDE
The code I have used and its explanation:
Below are the hyperlink to the sources/references that I used to write this code/program
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Below are the problems I have faced and how I fixed them
We goofed up and connected the anode and cathode at the opposite positions. This problem was fixed by trial and error as we switched the legs around.
Below is the video evidence on how the code/program works
2. Input devices: Interface an LDR to maker UNO board and measure/show its signal in the serial monitor Arduino IDE
The code I have used and its explanation:
Below are the hyperlink to the sources/references that I used to write this code/program
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Below are the problems I have faced and how I fixed them
One of the problems we faced was not knowing how to set up the serial monitor. I managed to overcome it by asking around and with the information gathered from the people of higher intelligence, I managed to write down that one line of code that allowed everything to work.
Below is the video evidence on how the code/program works
3. Output devices: Interface 3 LEDs (Red, Yellow, Green) to maker UNO board and program it to perform something (flash or fade)
The code I have used and its explanation:
Below are the hyperlink to the sources/references that I used to write this code/program
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Below are the problems I have faced and how I fixed them
The issues we faced while making this problem include confusions due to the massive number of wires we used. This confusion caused us to mix up our wiring and flip the anode and cathode connections for all of our LED bulbs. After going outside for a walk and consolidating our thoughts, we managed to calm down and sort out our wiring issue, which allowed us to tackle this task and make the flashing lights.
Below is the video evidence on how the code/program works
4. Output devices: Include pushbutton to start/stop the previous task
The code I have used and its explanation:
Below are the hyperlink to the sources/references that I used to write this code/program
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Below are the problems I have faced and how I fixed them
The issue faced here was due to a lack of understanding of mechanics in Arduino. We copied the code for the button and it was incomplete. After hours of looking and sleepless nights,
Below is the video evidence on how the code/program works
Below are my thoughts and my learning reflection on the overall Arduino programming activities:
The Arduino programming activities are some of the most arduous tasks I have ever forced myself through in my entire life, I was sweating buckets and hyperventilating throughout the entire ordeal. However, with sufficient tenacity and resilience, I pulled through and managed to create something that works.
We were tasked in building a large flying horse with wings that can flap continuously using the power of programming. Each pair was given a servo, one metal wire per pair and one cardboard origami horse construction set. We had to bring our own Arduino Uno kits and laptops to make the program.
The tasks assigned to us include
1. Making the horse wings flap
2. Making sure that the design is compact
3. Durable
4. Looks nice
5. And can perform another function
The building process:
To make the wings flap, we had to make use of a servo and one metal wire.
The metal wire is to be coiled around the midpoint of the two wings under the horse as shown below:

Our code for the servo and music
/* Sweep
by BARRAGAN <http://barraganstudio.com>
This example code is in the public domain.
modified 8 Nov 2013
by Scott Fitzgerald
https://www.arduino.cc/en/Tutorial/LibraryExamples/Sweep
*/
#define NOTE_B0 31
#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
#include <Servo.h>
// notes in the melody:
int melody[] = {
NOTE_D4, NOTE_F4, NOTE_D4, NOTE_C4, NOTE_F4, 0, NOTE_AS3, NOTE_C4, NOTE_AS3, NOTE_A3, NOTE_F3, 0, NOTE_G3, NOTE_A3, NOTE_AS3, NOTE_A3, NOTE_AS3, NOTE_C4
};
// note durations: 4 = quarter note, 8 = eighth note, etc.:
int noteDurations[] = {
4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4
};
Servo myservo; // create servo object to control a servo
// twelve servo objects can be created on most boards
int pos = 10; // variable to store the servo position
void setup() {
myservo.attach(9); // attaches the servo on pin 9 to the servo object
// iterate over the notes of the melody:
for (int thisNote = 0; thisNote < 18; thisNote++) {
// to calculate the note duration, take one second divided by the note type.
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.
int noteDuration = 1000 / noteDurations[thisNote];
tone(8, melody[thisNote], noteDuration);
// to distinguish the notes, set a minimum time between them.
// the note's duration + 30% seems to work well:
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
// stop the tone playing:
noTone(8);
}
}
void loop() {
for (pos = 10; pos <= 180; pos += 1) { // goes from 0 degrees to 180 degrees
// in steps of 1 degree
myservo.write(pos); // tell servo to go to position in variable 'pos'
delay(0); // waits 15 ms for the servo to reach the position
}
for (pos = 10; pos >= 180; pos -= 1) { // goes from 180 degrees to 0 degrees
myservo.write(pos); // tell servo to go to position in variable 'pos'
delay(0); // waits 15 ms for the servo to reach the position
}
}
Beautifying:
With the code finished, we had to beautify our product in order to farm for extra marks. We decided to go with the my little pony LSD horses theme by coloring a rainbow on the rear of the horse and a rainbow trail behind the horse. However, given the horse's canonical gender and the servo placement, the design seem to also promote some shady liberal agenda...
Our final product:




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